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August 15, 2003
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Comments: 15
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Views: 1,094 (0 today)
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:iconatrokrafek:
An approximate render of the Morph Ball Samus Aran uses in the Metroid video game series, modeled after the version in Metroid Prime. It's a lot more complex than I've shown it, but I couldn't figure out how to render the other features.

In a convient 4:3 ratio.
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:iconjamese35:
looks great
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:icontjrussell:
Have you ever heard of 'Art of Illusion' its an amazing piece of software which renders models using photon mapping, so these light effects render well. type it into google for a link, you'd be able to make some amazing work. for an example, check out the cloud pic in my gallery :)

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_.:[-ToM-]:._
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:iconpicadelphon:
NICE..

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.^_._^.
...V V
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.....V
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:iconsamusprime:
hey did you use bryce, I wish I had bryce *sigh*

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metroid roxxors my boxxors
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:iconyounglink19:
Very very very....... very very good render. It looks like it's from the actual game.

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Kirby OP 1 OP 2 ED 1 ED 2
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:iconsesakaheart:
=SesakaHeart Sep 10, 2005  Student General Artist
Wow! Looks just like it's from the game! :wow:

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:iconikitikitembo:
AWESOME.....i love that game...nice
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:iconnightcom:
cool :D if you used bryce, could you help me make that? I'd be forever grateful.
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:iconshadowman-1od:
Wow! That's awesome. I need to learn how to use POV-Ray correctly.
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:iconlupiskwid:
Ignore the heathens.
NO BACKGROUND IS NECESSARY. (did I spell that right?)

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Sharks don't love you back.
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